Killing Floor Mods Browse: All Audio Characters Gametypes Mutators Seasonal Specimens Weapons Whitelisted Classic Zed Voices Mutator - This mutator replaces specimen voices with KF mod version 2.51 specimen voices. R/killingfloor: Killing Floor is a cooperative survival horror first-person shooter on PC, Xbox, and PS4. Duke Nukem the Character - By Zedek the Plague Doctor. 2 of the mods are for support gg. My milkshake brings all the zeds to the yard.
Bug Fixes:
- [PS4 & XB1] Addressed crashes caused by specific character and accessory combinations centered around DJ Scully and Oisten Jagerhorn that also affected other players on a server when those combinations were present.
- [Steam PC] Addressed the issue in which the client and server were not properly downloading mutator workshop content.
- [All Platforms] Corrected Rhino Revolver Bundle to only include Gunslinger perk within the store description
- [XB1] Addressed issues in which the store did not fully populate with all available items.
- [XB1] Addressed party group invite reliability within the Main Menu.
The following is a list of whitelisted mutators.
Mutators modify various aspects of the game, such as replacing all specimen with a certain specimen, however they need to be whitelisted to allow for perk progression and achievement unlocking. On the Tripwire Interactive forums, a developer would post a thread to allow mod creators to submit their work to be whitelisted. Creators need to submit the mod as well as the coding to be verified. Note that not all mods submitted have been approved for whitelisting. Mods that also needed to be updated, be it a newer version being released or if a mod became broken due to Tripwire's negligence will need to be resubmitted.
Since the game has ceased development, there will no longer be any new whitelisted mutators.
Anything marked in green has been officially integrated into the game.
Whitelisted mutators[edit]
Name | Creator | Type | Effect | Link |
---|---|---|---|---|
Killing Floor Mut | Shatterline Productions | Gamemode | Originally meant for KFMod to help run the KF game type for Unreal Tournament 2004. | |
No Karma Decorations | Tripwire Interactive | Aesthetic | Removes Karma Decorations from the map. Karma are movable meshes found mostly in Unreal Tournament 2004 maps. They can be quite buggy and can glitch players into being stuck. | |
No Trader | Tripwire Interactive | Gameplay | Trader doors stay shut the entire game. | |
KF Gun Game | [TW]Ramm-Jaeger | Gamemode | Adds a new PvP gamemode. Players are put into 2 teams, where each kill changes the weapon to the next tier. Includes 9 maps. | [1] |
Mutator RandomMap v1.0 | DarkStarX | Server | Automatically selects a random map to play on. | [2] |
AntiBlocker 1.1 | Benjamin | Gameplay | Disables player-to-player blocking during trader time. Was made official in the Pier of Pain update. | [3] |
No Dramatic Events | tychon | Gameplay | Disable slow motion effects. | [4] |
Server Ads SE | DeeZNutZ | Server | Displays custom server messages. | [5] |
Auto Change Maps | DarkStarX | Server | Auto Change Maps in set list. | [6] |
Server Ext v110 | Server | Several useful server tools. | [7] | |
XBan v02b (Extended Kick/Ban Mutator (b02)) | radix | Server | Advanced ban options. | [8] |
Brute (The Zed itself) | Hemi | Enemy | The zed itself is still whitelisted. The 2 accompany mutators however are not. It is possible to add the Brute via map scripting. | [9] |
FF REvenge (Mirror Friendly Fire) | TheBlackCheetah | Gameplay | When Friendly Fire is enabled, if a player hurts another player, the shooter will also be hurt. | [10] |
Hellfire Final | Zerethon | Enemy | Only Husks will appear during the game. These Husks are actually a custom modified version. | [11] |
Faked Players | Pedr0 | Gameplay | Increase zombie quantity per wave as if there are more players in the game. | [12] |
Keyboard | slavek | Script | Allows a keyboard UI to appear when interacting with a scripted objects. Used for Kick3r's Hive maps | [13] |
Gas Can Objective | Fel | Script | Adds a pickup item to maps for objective/mission type maps. | [14] |
Falidell's TriggerPack | Falidell | Script | A pack of scripts to make maps with, mainly any mission type ones. | [15] |
Client Material Trigger | ro_sauce | Script | Needed for several maps. | [16] |
Chaingun Turret | Fel | Script | Place a usable stationary chaingun onto maps. Used by a variety of mission maps. Due to people not changing package names when they edited them, a newer version conflicts with the older whitelisted version causing mismatch errors when players try to join servers. Recommended for hosters only. Clients should not install this file. | |
KF No Dosh | Rickyhorror | Gameplay | Removes money from the game. This includes selling picked up weapons to the trader. | [17] |
No Kills Stats | Benjamin | UI | Alters scoreboard to replace kill counter with time counter. | [18] |
Patriarch HP Left | Phade | UI | Shows the remaining health of patriarch when the squad wipe. | [19] |
Manual Reloading Mutator | Yoyobatty | Gameplay | Disables automatic reloading on non-single shot weapons. You must press reload on Pipebombs to use the next one. | [20] |
No Big Guns | Phade | Gameplay | Gives the ability for server to ban unwanted weapons/items. The author made a newer updated version was called 'Items Remover' but this is not whitelisted. | [[21] |
IJC WeaponPack Whitelisted V2.7 | -=Ivan=- and Jack Carver | Weapon | Adds 6 new weapons: MK23 handguns, KSG Shotgun, M7A3 Medic Gun, M99 AMR, FN Fal & Fal with ACOG attachment. The versions in the game have been altered so these original version plays differently. The FN Fal was left out when remaking these weapons for their official release. | [22] |
Add Moss 12 | Hemi | Weapon | A modified Moss 12 Shotgun with charge handle from the Uncharted game series. Allows players to spawn with the Moss 12 in their inventory. You must use a different mutator to add the weapon to the shop. | [23] |
KF IRC Bot | SnZ | Server | A mutator that joins IRC and starts reporting the current game to a channel. | [24] |
KFMapVoteV2 (Voting Handler Fix) | Marco | Server | Fixes some broken features on KF Voting Handler and adds a larger variety of voting options. | [25] |
Specimen Kill Messages | Marco | UI | Displays small kill messages on your screen as you kill specimen. | [26] |
Country tags | Marco | UI | Adds a country tag to all player names. | [27] |
Informative Scoreboard | FLuX | UI | Displays the player's perk and level, amount of money, and health they have on the Scoreboard. | [28] |
Door Messages V3 | king Sumo | UI | Displays warning messages when someone hits a door with a frag grenade. | [29] |
Chat Status | KF-Argentina | Aesthetic | Shows an Icon on top of a Player when he is using Console or chat. | [30] |
Retro 'Winchester' LAR | Whisky | Cosmetics | Reskin of the LAR into a retro ornate Winchester. Once a player plays with this mutator or joins a server that is using this, the weapon will remain reskinned until the game is closed. | [31] |
Golden 'Executioner' Handcannons | Whisky | Cosmetics | Reskin of the Handcannons into a golden alternative. Once a player plays with this mutator or joins a server that is using this, the weapon will remain reskinned until the game is closed. | [32] |
Game Stats Tab | scary ghost | Server | It keeps a statistic of various events that happen to you or that you trigger in a game and displays the tallies in a tab on the in game menu. Is the predecessor to KFStatsX | |
KFStatsX V3.2.1 | scary ghost | Server | This mutator tracks match and player statistics. The successor to Game Stats Tab | [33] |
The Stig | Braindead | Cosmetics | Mutator that allows you to play as Top Gear's The Stig. Uses a outdated method, should instead be used as a client-side skin mod. | [34] |
Golden AK47 | Joseph585 | Weapon | Replaces the AK-47 with a custom Golden version. This is not the same as the DLC version. | [35] |
Weapon Pickup Message | KF-Argentina | Gameplay | Show everybody, who picked up weapon. | [36] |
Hunting Rifle | braindead | Weapon | Adds the Hunting Rifle to the trader. The original mutator is outdated but the weapon itself is white listed. You must use a different mutator to re-add the weapon to the shop. | [37] |
Custom Weapon Priorities | a1eat0r | Gameplay | This mutator lets you edit weapon priorities and create a custom group of weapons for each perk. Everything can be done via the GUI that is added to the in-game menu. | [38] |
WeaponsWorkShop LITE | veryBadKarMa | Gameplay | This mutator allows you to activate/deactivate all whitelisted weapons for the trader shop. Press 'configure mutators' to change the options. | [39] |
Visible spectators X | Marco | Server | This mutator turns spectators/dead players into visible fog puffs or UFO's. [b]Allowing the option for spectators to fire/heal will cancel the whitelisting.[/b] | [40] |
Damage Popup | Marco | Gameplay | It makes numbers of damage pop out from zeds as you hurt them. | [41] |
Classic ZED voices | Marco | Cosmetic | This mutator replaces specimen voices with classic KF 2.5 voices from UT2004. | [42] |
Noobfilter | matttthias | Server | Kick Players who are using a perk with a low level. The predecessor to PerkMinimum | [43] |
PerkMinimum | xoru | Server | Kick Players who are using a perk with a low level. The successor to Noobfilter. | [44] |
Custom Buy Menu | Scary Ghost | UI | This mutator redesigns the buy menu in the trader, modifying the quick perk change icons into filters. These filters are used to reduce the weapon list to perk specific weapons, so the weapon list is not always filled with the entire selection. | [45] |
Share Cash | Mutant | Gameplay | Remaining money of leaving/crashing players will be shared among all players alive. | [46] |
Reload Options | a1eat0r | Gameplay | Adds options to disable auto-reload and to make the reload animation interruptible. Everything can be done via the GUI that is added to the in-game menu. | [47] |
Hunting Rifle & Moss 12 Trader Mutator | DMN666 | Weapon | Adds the Hunting Rifle and Moss12 to the Trader's list. You must download both the Moss 12 and Hunting Rifle as well. | [48] |
KFO-Foundry's scripts | [ScrN]PooSH | Script | Script files ScrnStoryGame.u and FoundryObj.u are needed to run this map and any others who may want to use it. | [49] |
Music Fix | King Sumo | Aesthetic | Plays music where ever no music is being played. | [50] |
Aim Or Die | a1eat0r | Gameplay | A configurable headshots-only mode. | [51] |
Monster Scaler | Mutant | Gameplay | Gives each specimen a slight random scale, excluding Patriarch. | [52] |
SpecimenHPConfig (1.2.1.) | Scary Ghost | Gameplay | Allows users to configure specimen health to scale from 1 to 6 players, and adjusts self healing and specimen damage according to the set player count. | [53] |
Pawn Blocker Volume | Skell* | Script | A volume that only blocks Pawns and its extensions. Used to get around the BlockingVolume's projectile collision bugs where the volume will eat/detonate projectiles if the player is standing against it. | [54] |
Magister Scoreboard | magister(maksim) | UI | Adds values,txt to scoreboard | [55] |
Real Time Shadows | Mutant | Aesthetic | Adds realtime shadows to enemies/players. | [56] |
Dosh Grab | [ScrN]PooSH | Gameplay | Killing ZEDs makes them dropping money instead of adding it directly to player's wallet. | [57] |
German Voice Pack/Volkard | DMN666 | Aesthetic | Gives Herman (KF_German) a German voice and new 1st person arm texture. Also comes with a brand new character. Both being used via client-side modding. | |
Russian Voice Pack/Masked Tanker | DMN666 | Aesthetic | Gives Nikolay (KF_Soviet) a Russian voice and new 1st person arm texture. Also comes with a brand new character. Both being used via client-side modding. | |
Golden Kriss Medicgun | JustExod | Cosmetics | A full gold reskin for the Schneidzekk Medic Gun | |
Power Up Weapon Pack V4.2 | Skell* | Weapon | All of your favourite weapons retrofitted for the future! These 8 weapons work similar to the weapon reskin dlc and dynamically change color when the player is low on ammo. The filename for the mod is numbered as V4_1, this is the correct version. The added weapons are the Cyber AA12, Cyber Husk Fireball Launcher, Cyber MK23s, Cyber Machete, Cyber Pipebomb, Cyber SCARMK17, & the Cyber Vlad 9000. | [58] |
Previously whitelisted[edit]
Some mutators/mods where either broken due to updates over the years or where removed due to farming/exploits. In the June 29th 2010 update, all the specimen replacement mutators originally packaged with the game were removed from the whitelist to prevent people easily experience farming.
Name | Creator | Type | Effect | Link |
---|---|---|---|---|
Bloat-ed | Tripwire Interactive | Replacer | Only Bloats will appear during the game. | |
Clot Buster | Tripwire Interactive | Replacer | Only Clots will appear during the game. | |
Five Alarm Siren | Tripwire Interactive | Replacer | Only Sirens will appear during the game. | |
Gored Fast | Tripwire Interactive | Replacer | Only Gorefasts will appear during the game. | |
Poundamonium! | Tripwire Interactive | Replacer | Only Fleshpounds will appear during the game. | |
Impossible | rickyhorror | Gameplay | Any damage done to the player is a instant kill. This is the only community mutator removed from whitelisting as their was a exploit in which if played with more than one player, the player doesn't die but simply lets them fly around the map at incredible speeds, still able to use their weapons. | [59] |
Corpses Everywhere | TheBlackCheetah | Enemy | Makes dead specimens stay until the end of the round. When the End of the Line updated arrived, this mutator no longer worked as it actually used custom zeds that relied on the old zed coding. | [60] |
Brutes Only | Hemi | Enemy | Only Brutes will appear during the game. | [61] |
Add Brutes | Hemi | Enemy | Adds a community made custom zed to the existing stock characters. | [62] |
Super Zombies (2.2.1) | Scary Ghost | Enemy | Super Zombies alters the core mechanics of the specimens, giving them new abilities and behaviors when engaging the players. When the End of the Line updated arrived, Version 2.2.1 no longer worked due to a change in the zeds coding. The author updated the mod to version 2.3.2. which is not whitelisted. | [63] |
Skell's Weapon Reskin | Skell* | Cosmetics | Reskins 14 weapons. For some reason, the texture pack that came with this mutator needed to be whitelisted as well which someone at TWI forgot to approve. This was never fixed or resubmitted for approval. | |
Hunting Rifle Plus | Braindead | Weapon | A mutator to enable both the Hunting Rifle and the IJC Weapon Pack. The Hunting Rifle in this version has had a few balance tweaks. Enabling the mutator would remove almost all berserker weapons. |
Greylisted mutators[edit]
Greylisted mutators disable perk progression, but still allow the use of perks.
Killing Floor 2 Character Mods 1.7.10
Previously blacklisted mutators disable perks altogether and require a game restart to allow their use again and to allow achievements to be acquirable again. Since update 1040 Tripwire had removed blacklisting, automatically making any mutator greylisted.
Killing Floor 2 Map Mods
See also[edit]
External links[edit]
Language: | English • Русский |
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